Product details

Everything the pipeline does.

How the processing works, which footage performs best, and what is included with each plan.

240+FPS source support
60FPS output target
3Processing modes
LocalDesktop processing

A shorter render ritual

Upload. Tune. Let it move.

Every decision stays visible, from the processing mode to the final credit cost. You choose the tradeoff before the render starts.

  1. 01

    Upload

    Add your high-FPS clip to gravoq motion.

  2. 02

    Tune

    Pick a mode and set the balance between accuracy and speed.

  3. 03

    Process

    Review the credit cost, then render your finished video.

Core capabilities

Three ways to make every frame count.

01

Resample

Turn high-frame-rate footage into clean 60 FPS output without the heavy render time of traditional editing pipelines.

Built for 240+ FPS
02

Interpolate

Create in-between frames with SVPFlow and choose how aggressively gravoq motion trades precision for speed.

Medium / Fast / Faster
03

Deduplicate

Detect repeated frames caused by FPS spikes or encoding lag, then interpolate the gaps back into smooth motion.

Available since v1.8

Made for motion

The footage moves fast. Your workflow should too.

Gameplay

Keep fast turns readable.

Repair frame pacing and preserve the clarity of high-speed camera movement before your final 60 FPS export.

Slow motion

Use every captured frame.

Resample high-frame-rate source footage into smoother, deliberate motion without a drawn-out render workflow.

Restoration

Fill the frames that went missing.

Detect duplicate frames from capture lag, remove them, and interpolate the gaps into a more consistent result.

The sweet spot

More source frames. Fewer visible artifacts.

Start with 160–240 FPS footage for the best interpolation results. Higher input frame rates preserve motion detail and let you use a faster preset without sacrificing as much accuracy.

Recommended input
160–240 FPS
Output target
60 FPS
Engine
SVPFlow
gravoq-config.json Ready
{
  "engine": "svpflow",
  "interpolationSpeed": "fast",
  "deduplicate": true,
  "targetFps": 60
}
Accuracy
Speed

Simple plans

Try it free. Upgrade when you need more.

Every account starts with a limited number of credits each month. Subscribe when longer clips and heavier workflows need more room.

Free

$0 / month

For testing gravoq motion on short clips.

  • Limited monthly credits
  • Resampling and interpolation
  • Frame deduplication
Included with every account
Most room

Motion+

Subscribe

For regular editing and larger projects.

  • More processing credits
  • Longer video uploads
  • Priority processing
Pricing to be announced

Good to know

Before you press render.

What kind of footage works best?

High-frame-rate source footage between 160 and 240 FPS gives the interpolation engine the most motion information to work with. Lower frame rates can still be processed, but results depend more heavily on the scene.

Does gravoq motion increase resolution?

No. gravoq motion focuses on temporal quality: frame pacing, interpolation, and duplicate-frame repair. Your output resolution follows the source and export settings you choose.

Can I preview the cost before rendering?

Yes. Every job shows its credit cost before processing starts, so there are no surprise deductions.

Which interpolation engine does it use?

The current processing pipeline uses SVPFlow with selectable speed presets, letting you balance render time against motion precision.

Make the motion feel intentional.

Start with free monthly credits. See what your footage can do before choosing a plan.